Realtime · facts read November 9, 2026

Cached polling (no realtime service)

Clients re-fetch one results endpoint every few seconds, and the host caches its answer so every player shares it. Live-enough numbers for crowds with no extra vendor: one cached endpoint, polled every few seconds.

Free plan
No service to sign up for. On Vercel, a function response with Cache-Control: s-maxage is served from the CDN, and a cached response doesn't run the function; on Cloudflare Workers, cache the answer with the Cache API, and each poll is a Worker request.
Paid from
Not stated on the pricing page
Monthly cost at 1,000 users
$0/month No separate bill; each poll is a cached CDN request on Vercel or a Worker request on Cloudflare.
Free plan allows commercial use
Not stated
Open source
No
Self-hostable
Yes

Source: Cached polling (no realtime service) pricing, read November 9, 2026. Prices change; check the vendor's page before you commit.

Best for

  • Live vote percentages and leaderboards
  • Traffic that spikes when something is shared
  • Staying on one bill

Watch out for

  • Players see numbers up to the cache time old (a few seconds); use a push service for chat, cursors or fast multiplayer.

How Cuely scores Cached polling (no realtime service)

The published scores, from −3 to +3, that decide when Cuely picks it. Method

Cached polling (no realtime service) alternatives

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